Low Latency Protocols and their Effect on Latency

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Start:

April 1, 2024

Target End:

December 31, 2024
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Problem Statement

In the realm of streaming media, a seamless and engaging experience hinges on a critical factor: latency. We go over how latency is affected by low latency protocols.

Project Description

In 2021, this was published about latency: “SVTA5021: Best Practices for Reducing Live Streaming Latency” as the first document in the series. Next, “SVTA1058: An Exploration into Measuring Streaming Latency” was published. We are the third in the series. The goals of the most recent documents were to define and explain latency, Examine technical components, and review tools and techniques that can be employed within streaming workflows to measure latency (along with the relative advantages and disadvantages). Our document is expanding on the first two by specifically talking about those things in the context of different LL streaming methods. These include HTTP Live Streaming (HLS), Dynamic Adaptive Streaming over HTTP (DASH), Low-Latency HTTP Live Streaming (LL-HLS), Low-Latency Dynamic Adaptive Streaming over HTTP (LL-DASH), Real-time Media Protocol (RTMP), and High Efficiency Streaming Protocol (HESP).

Project Type

Document

Project Leads

Advisors

Draft Documents

Estimated Publication Date: Q4 2024

(DRAFT) SVTA1071: Low Latency Protocols and their Effect on Latency

In 2021, this was published about latency: “SVTA5021: Best Practices for Reducing Live Streaming Latency”as the first document in the series. Next, “SVTA1058: An Exploration into Measuring Streaming Latency” was published. We are the third in the series.

The goals of the most recent documents were to define and explain latency, Examine technical components, and review tools and techniques that can be employed within streaming workflows to measure latency (along with the relative advantages and disadvantages).

Our document is expanding on the first two by specifically talking about those things in the context of different LL streaming methods. These include HTTP Live Streaming (HLS), Dynamic Adaptive Streaming over HTTP (DASH), Low-Latency HTTP Live Streaming (LL-HLS), Low-Latency Dynamic Adaptive Streaming over HTTP (LL-DASH), Real-time Media Protocol (RTMP), and High Efficiency Streaming Protocol (HESP).


Goals and Objectives

The objectives of this document should be understood in the context of a series of Streaming Video Technology Alliance (SVTA) documents on the subject. The first document in the series, SVTA5021: Best Practices for Reducing Live Streaming Latency, published in February 2021, followed by recently published SVTA1058: An Exploration into Measuring Streaming Latency, with the following objectives:
  • Define and explain latency: Clearly define and explain what latency is in the context of video live streaming, ensuring that readers have a fundamental understanding of the concept.
  • Examine technical components: Explore the technical aspects of latency, including the encoding, transmission, and decoding processes, to provide a comprehensive understanding of how latency is generated in the live streaming pipeline.
  • Review tools and techniques that can be employed within streaming workflows to measure latency, along with the relative advantages and disadvantages.
This document addresses:
  • The most common unicast video delivery protocols, including:
    • HTTP Live Streaming (HLS)
    • Dynamic Adaptive Streaming over HTTP (DASH)
    • Low-Latency HTTP Live Streaming (LL-HLS)
    • Low-Latency Dynamic Adaptive Streaming over HTTP (LL-DASH)
    • Real-time Media Protocol (RTMP)
    • High Efficiency Streaming Protocol (HESP)
Future documents in this series intend to cover the following objectives:
  • Explore latency optimization: Discuss various strategies and technologies for minimizing latency in video live streaming, offering content providers actionable insights into how they can improve the viewer experience.
  • Help understand the various technologies involved in video streaming that may or may not affect the overall observed latency.
  • Promote competitive advantage: Highlight the competitive advantage that content providers can gain by prioritizing low latency, encouraging them to invest in latency reduction strategies.

Project Scope

See Objectives and Goals Section.

Contributors

The following members have contributed to this project. Click on their name to visit their profile. If they have not published their profile, the link will redirect to their LinkedIn profile.

Presentations

The following presentations delivered during Low Latency Streaming working group sessions may provide additional information about this project.

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