Players and Playback
- Home
- Players and Playback
Overview
It’s the end of the line for the streaming video workflow. It’s where all the efforts in delivery tuning, encoding optimization, and other content transformations come to a head. But there are innumerable technology challenges once it leaves the network and hits the viewer’s screen. These challenges may deal with the player itself, as a piece of software on a device, or with the playback experience: how users navigate, manipulate, and consume content. And although there is plenty of measurement happening at the player, there is little consistency across multiple playback experiences on a myriad of devices. In this working group, participating members and selected outside parties will seek to solve these challenges, such as player functionality consistency (for operational management of fragmented player base) and CDN steering.
Objectives
The Streaming Video Technology Alliance Player and Playback Working Group has the following objectives. First, to understand the technical challenges across the player and device ecosystem. Second, to document those challenges and identify possible projects for best practices, guidelines, and specifications.
Current Projects
Microsite
Special Events
This working group does not have any special events.
Presentations
Below are presentations delivered during working group sessions. Click on the presentation name to open it (many files are for members only and will require authentication) and a presenter name to view their profile. Note: if a presenter’s profile is not public, it will redirect to their LinkedIn page.
Documents
Published
Document Details
Document Actions
SVTA3059: Streaming Video Technology Alliance Input to The hls-interest Meeting (October 2023)
Draft
Note that to download draft documents, you must be an employee of an active member company with an ARO account. If you are part of a member company and don’t yet have an ARO account, you can request one here.
This group does not have any draft documents.